Wwe Smackdown Vs Raw 2012 Psp Link
This uses the "Grapple Hold" mechanic.
WWE SmackDown vs. Raw 2012 on PSP is a compromised but playable entry in the long-running series.
Final Verdict:
A respectable port that does the basics right, but one of the weakest entries in the SVR 2012 family due to technical and content cuts.
End of Report
WWE SmackDown vs. Raw 2012 for PSP is a portable entry in the long-running wrestling-game series from THQ and Yuke’s, released in 2011. It condenses the console experience into a handheld format with simplified controls, portable-friendly modes, and an emphasis on quick matches and character progression.
Unlike modern games where you kick out by pressing a button, SvR 2011 uses a "Kickout Meter." wwe smackdown vs raw 2012 psp
Let’s be honest: by 2025 standards, SvR 2012 on PSP looks rough. The resolution is 480x272 pixels. Character models have jagged edges (little to no anti-aliasing), and the framerate often drops during three-way matches or when two wrestlers are climbing the same turnbuckle.
However, for the time, it was jaw-dropping. The character models were instantly recognizable. John Cena’s jorts texture looked worn; Randy Orton’s back tattoos were legible. The lighting engine, though static, gave the arenas a decent sense of depth. WrestleMania 27’s stadium had the massive glowing logo, and RAW’s 2011 stage (the massive fist that rotated) was recreated faithfully. This uses the "Grapple Hold" mechanic
The biggest performance issue: Loading screens. Entering the ring took 8-12 seconds. Loading a create-a-wrestler menu took 15 seconds. If you were impatient, the UMD drive's whirring sound became the background music of your gaming session. Installing the game to a Memory Stick Pro Duo via a custom firmware/PSN download reduced load times significantly, but retail UMD users suffered.
