Bypass thunderstorm requirement. Script forces lightning at impact point.
onTridentHitEntity(entity):
if trident.hasEnchantment("channeling"):
spawnLightning(entity.location)
entity.damage(5, "lightning")
summon "area_effect_cloud" with duration=2s, particle=electric
Bonus: Turns creepers into charged creepers on command.
| Trigger | Action | |--------|--------| | Sprint + Throw | Pierces shields + applies knockback | | Crouch + Throw | Silent throw (no wind sound) | | In air + Riptide | Horizontal dash instead of vertical | | After catching | 0.5s of damage immunity (no self-stun) | Trident Survival Script
Some scripts interact with the game's inventory system to duplicate items or spawn rare weapons—such as the namesake "Trident"—directly into the player's backpack. This bypasses the intended progression system entirely.
The final step of the Trident Survival Script is not winning—it is living to fight another day. This prong triggers a "contained shutdown" or "emergency surface." Bypass thunderstorm requirement
The keyword "Trident Survival Script" is not merely theoretical. It appears in three distinct professional domains:
After hitting an enemy, the trident brings them back to you. Bonus: Turns creepers into charged creepers on command
onTridentHitEntity(entity):
if entity.isHostile OR entity.isPlayer:
attach entity to trident (as passenger)
trident.returnToPlayer()
detach entity at player.feet
applySlowness(entity, duration=3s)
Devastating in PvP – Pull archers off walls or drag runners back.