Gurps Cyberpunk Pdf 📌

From monofilament whips to microwave agony fields, the gear list is exhaustive. The PDF is searchable, meaning you can type "Armor Piercing" and find every bullet type instantly.


Before Cyberpunk 2077 lit up Night City, and before Shadowrun mixed magic with megacorps, there was GURPS Cyberpunk.

Published in 1990 by Steve Jackson Games, this book didn’t just ride the cyberpunk wave—it helped define the genre for the tabletop community. And today, getting the GURPS Cyberpunk PDF is the fastest way to inject raw, gritty, realistic dystopia into your game night. gurps cyberpunk pdf

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Let’s start with the lore. In 1990, the U.S. Secret Service seized Steve Jackson Games’ equipment because they thought the manuscript for GURPS Cyberpunk was a real-life hacking manual. Yes, a roleplaying game got raided by the feds. That means this book isn't just rules—it's a piece of gaming history with authenticity you can’t fake. From monofilament whips to microwave agony fields, the

For the uninitiated, GURPS (Generic Universal RolePlaying System) is a system designed to work in any setting—fantasy, sci-fi, horror, or historical. The "Cyberpunk" supplement applies that universal engine to the gritty, high-tech, low-life future popularized by William Gibson’s Neuromancer and Ridley Scott’s Blade Runner.

The GURPS Cyberpunk PDF contains:

Unlike other cyberpunk games that lock you into one specific world, GURPS allows you to run cyberpunk in a homebrew city, a retro-80s vision of 2020, or even a transhumanist sci-fi colony.


Players are mid-level employees of a Zaibatsu, trying to sabotage a rival. Focus on social skills, legal loopholes, and safehouse tactics. Before Cyberpunk 2077 lit up Night City, and