-- Place this script inside StarterPlayerScripts or a GUI buttonlocal player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid")
-- Create a new HumanoidDescription local newDescription = Instance.new("HumanoidDescription")
-- Example: Change specific assets -- (Use valid Roblox asset IDs from the catalog)
-- Hair newDescription.Hair = "http://www.roblox.com/asset/?id=123456789" -- replace with real ID
-- Face newDescription.Face = "http://www.roblox.com/asset/?id=987654321" avatar changer script roblox
-- Shirt newDescription.Shirt = "http://www.roblox.com/asset/?id=111111111"
-- Pants newDescription.Pants = "http://www.roblox.com/asset/?id=222222222"
-- Torso color (RGB) newDescription.TorsoColor = Color3.new(1, 0.8, 0.5) -- light skin tone
-- Left/Right arm colors newDescription.LeftArmColor = Color3.new(1, 0.8, 0.5) newDescription.RightArmColor = Color3.new(1, 0.8, 0.5) -- Place this script inside StarterPlayerScripts or a
-- Leg colors newDescription.LeftLegColor = Color3.new(0.2, 0.2, 0.8) -- blue pants color newDescription.RightLegColor = Color3.new(0.2, 0.2, 0.8)
-- Apply the description to the humanoid humanoid:ApplyDescription(newDescription)
-- Optional: print confirmation print("Avatar changed using HumanoidDescription!")
You hear the faint whirr of code compiling. The avatar in front of you is frozen—stuck in a tired default pose. You don’t want that. You want transformation: a single script that takes players from bland to bespoke, swapping outfits, rigs, and identity in a heartbeat. Below is a compact, engaging blueprint to build an avatar changer script in Roblox that feels alive, responsive, and safe for your game.
-- Supports multiple outfits local outfits = [1] = -- Ninja PantsAssetId = 1234567890, ShirtAssetId = 1234567891, HeadAssetId = 1234567892, , [2] = -- Police PantsAssetId = 9876543210, ShirtAssetId = 9876543211, HeadAssetId = 9876543212,applyAvatarEvent.OnServerEvent:Connect(function(player, outfitId) local outfit = outfits[outfitId] if not outfit then return end
local character = player.Character if character and character:FindFirstChild("Humanoid") then local desc = Instance.new("HumanoidDescription") for prop, value in pairs(outfit) do desc[prop] = value end character.Humanoid:ApplyDescription(desc) end
end)
| パッケージ | Package | Pocket MIDI Ver 1.7.0 for Windows | |
| 対応OS | OS | Windows 10/11 (32-bit/64-bit) | |
| 日付 | Date | 2023-01-15 | 2023-01-15 |
| サイズ | Size | 43.7MB | |
| マニュアル | Manual | Pocket MIDI マニュアル (日本語) | |
| Pocket MIDI Manual (English(Google Translate)) |
| パッケージ | Package | Pocket MIDI Ver 1.7.0 for Mac (Universal Binary) | |
| 対応OS | OS | macOS 10.15, macOS 11, macOS 12, macOS 13 | |
| 日付 | Date | 2023-01-15 | 2023-01-15 |
| サイズ | Size | 42.3MB | |
| マニュアル | Manual | Pocket MIDI マニュアル (日本語) | |
| Pocket MIDI Manual (English(Google Translate)) |
| パッケージ | Package | 対応OS | OS | サイズ | Size |
| Ver 1.5.0 | macOS 10.12, 10.13, 10.14 | 29.1MB | |||
| Ver 1.4.1 | OS X 10.11 | 28.6MB | |||
| Ver 1.1.1 | OS X 10.10 | 13.4MB |
| 対応OS | OS | 詳細はApp Storeをご参照ください。 | For details, visit the App Store. |
| マニュアル | Manual | Pocket MIDI Mobile マニュアル (日本語) | |
| Pocket MIDI Mobile Manual (English(Google Translate)) |